Weapons overhaul

I have spent the last 6 months visiting dojos and HEMA clubs, taping accelerometers to swords and measuring the energy released on impact. As a result I have produced the first scientifically verified damage and penetration chart for melee weapons in D&D. A brief overview of the rules, before I give the actual data:

  • Unlike in AD&D/Greyhawk, damage is not modified by target size. All targets take the same damage. (I tested swordstrokes on squirrels, pigs, cows, and giraffes, and found that they all took the same absolute damage, though obviously this damage took a different proportion of their health.)
  • Penetration worsens AC, to a minimum of 10. No penetration leaves the AC value unchanged. Low penetration means +2 AC (-2 in ascending systems), medium means +4 (or -4), and high means +6 (or -6). Again, you cannot make any AC worse than "unarmored", 10 AC in every system.

Without further ado, the fruits of my long labor, the chart.

 

Weapon Penetration Damage
Aklys Medium 1d6
Atl-atl Medium 1d6
Axe, battle Medium 1d6
Axe, hand or throwing Medium 1d6
Bagh nakh Medium 1d6
Bardiche Medium 1d6
Bec de corbin Medium 1d6
Bill-Guisarme Medium 1d6
Bo stick Low 1d4
Brass knuckles Low 1d4
Chain Low 1d6
Club Low 1d6
Dagger Low 1d6
Fang Low 1d6
Fauchard Medium 1d6
Fauchard-Fork Medium 1d6
Fist None 1d4
Flail, footman’s Medium 1d6
Flail, horseman’s Medium 1d6
Fork, military Medium 1d6
Garrot Medium 1d6
Glaive Medium 1d6
Glaive-Guisarme Medium 1d6
Guisarme Medium 1d6
Guisarme-Voulge Medium 1d6
Halberd Medium 1d6
Hammer, lucern Medium 1d6
Hammer Medium 1d6
Harpoon Medium 1d6
Javelin Medium 1d6
Jo Stick Low 1d4
Katana High 2d8
Knife Low 1d6
Lance Medium 1d6
Mace, footman’s Medium 1d6
Mace, horseman’s Medium 1d6
Machete Low 1d6
Maul Medium 1d6
Morning Star Medium 1d6
Partisan Medium 1d6
Pick, Military, footman’s Medium 1d6
Pick, Military, horseman’s Medium 1d6
Pike, Awl Medium 1d6
Ranseur Medium 1d6
Rock Low 1d6
Sap None 1d6
Scimitar Medium 1d6
Spear Medium 1d6
Spetum Medium 1d6
Staff, quarter Medium 1d6
Sword, bastard Medium 1d6
Sword, broad Medium 1d6
Sword, estoc Medium 1d6
Sword, long Medium 1d6
Sword, rapier Medium 1d6
Sword, short Medium 1d6
Sword, two-handed Medium 1d6
Trident Medium 1d6
Voulge Medium 1d6
Whip Low 1d6

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