Weapons overhaul
I have spent the last 6 months visiting dojos and HEMA clubs, taping accelerometers to swords and measuring the energy released on impact. As a result I have produced the first scientifically verified damage and penetration chart for melee weapons in D&D. A brief overview of the rules, before I give the actual data:
- Unlike in AD&D/Greyhawk, damage is not modified by target size. All targets take the same damage. (I tested swordstrokes on squirrels, pigs, cows, and giraffes, and found that they all took the same absolute damage, though obviously this damage took a different proportion of their health.)
- Penetration worsens AC, to a minimum of 10. No penetration leaves the AC value unchanged. Low penetration means +2 AC (-2 in ascending systems), medium means +4 (or -4), and high means +6 (or -6). Again, you cannot make any AC worse than "unarmored", 10 AC in every system.
Without further ado, the fruits of my long labor, the chart.
Weapon | Penetration | Damage |
Aklys | Medium | 1d6 |
Atl-atl | Medium | 1d6 |
Axe, battle | Medium | 1d6 |
Axe, hand or throwing | Medium | 1d6 |
Bagh nakh | Medium | 1d6 |
Bardiche | Medium | 1d6 |
Bec de corbin | Medium | 1d6 |
Bill-Guisarme | Medium | 1d6 |
Bo stick | Low | 1d4 |
Brass knuckles | Low | 1d4 |
Chain | Low | 1d6 |
Club | Low | 1d6 |
Dagger | Low | 1d6 |
Fang | Low | 1d6 |
Fauchard | Medium | 1d6 |
Fauchard-Fork | Medium | 1d6 |
Fist | None | 1d4 |
Flail, footman’s | Medium | 1d6 |
Flail, horseman’s | Medium | 1d6 |
Fork, military | Medium | 1d6 |
Garrot | Medium | 1d6 |
Glaive | Medium | 1d6 |
Glaive-Guisarme | Medium | 1d6 |
Guisarme | Medium | 1d6 |
Guisarme-Voulge | Medium | 1d6 |
Halberd | Medium | 1d6 |
Hammer, lucern | Medium | 1d6 |
Hammer | Medium | 1d6 |
Harpoon | Medium | 1d6 |
Javelin | Medium | 1d6 |
Jo Stick | Low | 1d4 |
Katana | High | 2d8 |
Knife | Low | 1d6 |
Lance | Medium | 1d6 |
Mace, footman’s | Medium | 1d6 |
Mace, horseman’s | Medium | 1d6 |
Machete | Low | 1d6 |
Maul | Medium | 1d6 |
Morning Star | Medium | 1d6 |
Partisan | Medium | 1d6 |
Pick, Military, footman’s | Medium | 1d6 |
Pick, Military, horseman’s | Medium | 1d6 |
Pike, Awl | Medium | 1d6 |
Ranseur | Medium | 1d6 |
Rock | Low | 1d6 |
Sap | None | 1d6 |
Scimitar | Medium | 1d6 |
Spear | Medium | 1d6 |
Spetum | Medium | 1d6 |
Staff, quarter | Medium | 1d6 |
Sword, bastard | Medium | 1d6 |
Sword, broad | Medium | 1d6 |
Sword, estoc | Medium | 1d6 |
Sword, long | Medium | 1d6 |
Sword, rapier | Medium | 1d6 |
Sword, short | Medium | 1d6 |
Sword, two-handed | Medium | 1d6 |
Trident | Medium | 1d6 |
Voulge | Medium | 1d6 |
Whip | Low | 1d6 |
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