Some trouble with dramatic coordination
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Most of the games I have played involve 1) a division of authority between a "standard GM" and "players"; 2) character advocacy on the parts of the players; and 3) naturalistic modeling on the part of the GM. When I step outside that bubble, I have a lot of trouble! (One exception, Monsterhearts, simply because I know the genre so well I might as well be doing naturalistic modelling.) I'm thinking here about four different games, all of which went poorly, for different but related reasons. My S/Lay w/Me game with Lori; my Shock: game with Jay and Eric; my game of PLAY with Misha, Ken, and Divya; and every game of Tales of the Round Table I have played. S/Lay w/Me I thought I was going to crush this game because I had had such a good time playing it with Claudio . Though now I would add a caveat to that game. I'm not sure I had a real "story now" moment when playing, because I never had to make any difficult choices. I always knew what Agathon wan...